
India’s Parliament has recently introduced the Promotion and Regulation of Online Gaming Bill 2025. This will directly impact many citizens with a smartphone who loves to play online games. The proposes a ban on online money-based games with provisions for jail terms and heavy fines. After examining the scale of online gaming addiction in India the government thought to bring law against this industry. 100000 Years Wasted On Online Gaming? According to media reports Indians spend nearly 90 crore hours every single day playing online games. That equates to 100000 years of time lost daily. This drains productivity and shows how deeply online gaming has become part of everyday life for many people. What Is Size Of Online Gaming Industry? The online gaming market in India is valued at Rs 32000 crore annually. This means around Rs 8.8 crore is wagered every day or roughly Rs 62000 every second. An estimated 65 crore Indians nearly half the population is engaged in some form of online gaming with 20 crore people specifically playing real-money games. Also Read: Online Gaming Bill 2025: Companies warns massive job cuts shut down how will it impact industry? Who Is Playing Online Games? Gaming is from different age groups like: 16% (7.3 crore) are below 18 years. 40% (8 crore) are aged 18–24. 35% (11 crore) are aged 25–34. 15% (8 crore) are above 35. In total 34 crore Indians under 34 years of age are engaged in online gaming. On average a gamer spends 14 hours per week (about 2 hours daily) on games. Even children spend at least an hour every day with higher playtime during holidays. What Business Model Of Online Gaming Industry? The addiction to online gaming is costing India nearly 2% of GDP productivity. With India’s GDP at around Rs 340 lakh crore this is around Rs 6.8 lakh crore loss annually. To put this in context the government spends Rs 2.3 lakh crore a year to provide free food grains to 80 crore citizens. The productivity loss from gaming could fund that program for three years straight. In 2024 alone gaming companies earned Rs 32000 crore exactly what users collectively lost. Platforms deduct up to 30% as commission from winnings. Only 25% of players win anything at all meaning 3 out of 4 gamers lose money. Even winners taking home less than Rs 100 win reduces to just Rs 42 after 28% GST and 30% TDS. Story Highlights Online Gaming Bill 2025 What Is Online Gaming Bill 2025 Online Gaming Ban In India By Govt Online Gaming Industry size And Analysis Online Gaming Impact On Indians The bill piloted by Minister of Electronics and IT Ashwini Vaishnaw seeks to ban all forms of online money games while promoting eSports and online social gaming.
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