
- The trap of digital addiction! Indian youth in captivity of mobile phones
- Economic survey warns on digital addiction
- ‘Online’ Life, ‘Offline’ Problems!
The Economic Survey 2025-26, tabled in Parliament on Thursday, has expressed concern over the rapid rise in digital addiction and screen- mental health challenges in India, particularly among children and adolescents. The report warns that, smartphoneexcessive participation in social media, gaming and online platforms is affecting health, education outcomes and long-term economic productivity. The survey defined digital addiction as a pattern of frequent, excessive or compulsive use of online activities.
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Effects on social capital, including health
According to reports, such behavior is increasingly manifesting in the form of reduced attention, sleep loss, anxiety and poor performance at work or studies. It also weakens social capital over time by reducing community participation and diminishing offline social skills. The report also points to financial costs. These include direct economic losses due to unexpected online expenses, gaming and cyber fraud, as well as indirect losses due to reduced employment, lower productivity and lower earnings. (Photo Courtesy – Pinterest)
Addiction to social media
The report raised particular concerns about social media addiction, which has been linked to anxiety, depression, low self-esteem, cyberbullying stress and high rates of suicide. Despite these risks, digital participation is increasing. By 2024, India is estimated to have approximately 400 million users on OTT video and food delivery platforms and approximately 350 million users on social media. As a result, India’s youth are growing up in a highly digital environment, while digital access has increased opportunities for education, employment and civic participation, according to the survey.
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Examples from abroad
International examples are also given in the report. Australia has implemented a nationwide ban on social media accounts for children under a certain age. South Korea’s 2011 ‘Shutdown Law’ prevented minors from using gaming after midnight. Children’s websites China limits gaming time to one hour per day on weekends and holidays. Singapore promotes cyber wellness and responsible digital citizenship in schools and on public platforms.
Disclaimer: This is an automated news feed of Navrastra newspaper. It is not edited by navarashtra.com staff.
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